IllFonic
IllFonic
11 – 50 Angajați
Jocuri videoMarketing
IllFonic este un studio independent de dezvoltare a jocurilor video, fondat în 2007, cu locații în Lakewood, Colorado, și Tacoma, Washington. Compania creează experiențe de joc multiplayer menite să aducă comunitățile împreună în jurul unor proprietăți de divertisment cunoscute și al unor lumi interactive originale. Echipa sa reunește experiență în dezvoltarea de jocuri, muzică, tehnologie, marketing și comunicare. Portofoliul IllFonic include Killer Klowns From Outer Space: The Game, Ghostbusters: Spirits Unleashed și Friday the 13th: The Game, reflectând concentrarea companiei asupra jocurilor dezvoltate în jurul comunităților și a promovării unor francize de divertisment recunoscute.

Principal Environment Artist at IllFonic — Remote, United States

IllFonic is hiring a Principal Environment Artist to shape props, textures, gameplay spaces, and 3D environments for its games. The role leads environment-art quality, lighting, artistic direction, and pipeline improvements.

Descriere

  • Build polished 3D assets from concepts and design specifications
  • Model props, architecture, and terrain, and create their textures and materials
  • Partner with the team to plan and arrange gameplay environments
  • Develop white-box levels through final set dressing and lighting
  • Contribute to the game's overall artistic direction
  • Help establish pipelines that improve art production efficiency
  • Maintain and uphold a high visual-quality standard across the game
  • Support work estimation and scope definition for timely milestone delivery
  • Coach and mentor fellow artists

Cerințe

  • Submit a portfolio showing advanced environment-art capabilities
  • Have shipped multiple game titles built with Unreal Engine
  • Demonstrate strong knowledge of physically based rendering materials
  • Bring experience developing multiplayer games or shooters
  • Have worked with Substance Painter, Substance Designer, and/or Quixel Suite
  • Bring at least seven years of professional experience creating high-quality games
  • Understand level design, spatial scale, and gameplay flow
  • Show enthusiasm for both playing and making games
  • Work independently and communicate effectively
  • Have a track record of mentoring and teaching other artists
  • Take ownership of complex challenges and demonstrate effective problem-solving
  • Collaborate effectively across disciplines while contributing as a dependable team member
  • Demonstrate advanced knowledge of lighting, composition, and set dressing
  • Demonstrate advanced proficiency with Maya or 3ds Max, Photoshop, and ZBrush
  • Understand contemporary game-art pipelines and production methods at an advanced level

Locuri de muncă similare

iShare Inc.

Remote Casualty Reserving Actuary (FCAS) – United States

iShare Inc.

FCAS actuary evaluating reserve adequacy for construction wrap-up insurance programs at iShare, a boutique IT consulting firm. The engagement includes stochastic analysis, recommendations, and required actuarial opinion letters.

Deschide
Kin Insurance

Junior Pricing and Risk Analyst, Kin Insurance (Remote, US)

Kin Insurance

Analyze homeowners insurance pricing and risk at Kin Insurance, turning state performance data into recommendations for profitable growth. Use SQL and analytics tools to investigate results, automate reporting, and assess pricing, underwriting, and product changes.

Deschide
Tenna

Customer Success Representative, Tenna (Remote, US)

Tenna
51 – 200 Angajați
ConstrucțiiHardwareSaaS

Support customers using Tenna’s SaaS and IoT asset management platform by resolving issues, managing support tickets, and onboarding users. Help strengthen customer relationships and support membership renewals.

Deschide
Liquidity Services

Customer Success Specialist II, GovDeals

Liquidity Services

Support government auction clients by processing and improving surplus asset listings for GovDeals. This hybrid role combines remote client support with onsite field services.

Deschide