Half Mermaid
Half Mermaid
Half Mermaid este un studio de dezvoltare și publicare de jocuri, activ la intersecția dintre jocuri și film. Jocul său narativ interactiv *Immortality*, creat de Sam Barlow, autorul jocului *Her Story*, urmărește dispariția vedetei de cinema Marissa Marcel prin intermediul a trei filme interconectate. Activitatea studioului se concentrează pe experiențe cinematografice construite în jurul poveștii, care îi invită pe jucători să investigheze și să reconstituie firul narativ.

Senior Environment Artist at Half Mermaid (Remote, US)

Create realistic, modular environments for Half Mermaid’s narrative horror game. Build optimized Unreal assets and help shape the game’s visual world.

Descriere

  • Partner with the Lead Artist and Creative Director to build a complex, immersive world
  • Coordinate with Code, Level Design, and Animation to meet technical requirements
  • Find and organise suitable reference materials
  • Create distinctive, modular, game-ready 3D assets from concept art or references
  • Optimise assets for their target platforms
  • Mentor teammates and work with external partners to maintain a consistent style and quality
  • Identify and resolve production problems
  • Join during early development to establish the game’s world and tone

Cerințe

  • Substantial experience as a skilled senior environment artist
  • Experience shipping a third-person Unreal game for consoles is preferred
  • Professional game development experience, including at least one shipped Unreal title
  • Enthusiasm for narrative games and environmental storytelling
  • Self-directed, proactive approach, strong communication, and ability to organise remote work
  • Fluent written and spoken English
  • Portfolio featuring realistic 3D modelling and texturing
  • Portfolio showing PBR material workflows
  • Portfolio demonstrating modular asset creation and world-building
  • Strong grasp of colour and composition
  • Advanced lighting skills, particularly with Lumen
  • Examples showing workflows from beginning to end
  • Expertise in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine
  • Strong technical knowledge of current UE 5 tools, including Nanite, Lumen, and PCG
  • A good grasp of current production processes is a plus
  • Familiarity with Substance Designer is a plus
  • Traditional art or graphic design skills are a plus
  • Knowledge of creating and editing materials is a plus
  • Familiarity with methods such as photogrammetry is a plus
  • Experience working with external partners is a plus

Beneficii

  • Full-time contract role with a remote team
  • Some travel to New York City may be required

Locuri de muncă similare