Endless Access
Endless Access
Endless Access is a nonprofit working at the intersection of education and gaming. Through its open-source game Threadbare, the organization gives learners and educators ways to explore game creation, from introductory projects to an 18-session studio and an open-source contribution track. Its programs connect creators with mentors and partner with schools and other organizations to broaden laptop access and make digital creation more accessible. Endless Access also builds a global community around learning through making.

Game Engineer, Contract to Hire (Latin America, Remote)

Build and maintain features for Endless Access’s open-source Threadbare game while mentoring learners in the nonprofit’s global education programs.

Apraksts

  • Develop and release gameplay, interface, and system features from design specifications.
  • Resolve bugs and improve game performance, reliability, and loading times.
  • Work with design and art teams to shape ideas into playable builds and advise on feasibility and scope.
  • Write clear, tested, maintainable code.
  • Take part in team code reviews.
  • Estimate tasks, surface risks early, and share progress through planning and regular updates.
  • Improve team productivity by contributing tools, pipelines, and documentation.
  • Review learner code and offer constructive, encouraging written feedback.
  • Partner with the Learning Experience team to develop tools for the game development curriculum.
  • Occasionally take part in community events, including game jams and livestreams.
  • Help guide the Threadbare roadmap alongside the senior game engineer, creative director, producer, and contributor community.

Prasības

  • At least four years of professional software engineering experience, including practical work on games that have shipped or are live.
  • Experience shipping or maintaining a released game or live product as part of a team with engineers, designers, and artists.
  • Comfort with Git-based workflows, code review, and contributing to an existing codebase.
  • Willingness to support early-career game developers through code reviews and written feedback.
  • Clear written and spoken communication in a remote, asynchronous team.
  • Familiarity with open-source communities and contribution practices.
  • Ability to work independently and seek help when appropriate.
  • Professional or fluent English.
  • Godot engine and GDScript experience is a plus.
  • Experience with accessibility or inclusive game design is a plus.
  • Experience with educational or learning games is a plus.
  • Familiarity with analytics, live operations, or build and continuous integration pipelines is a plus.
  • Spanish proficiency is a plus.
  • Interest in expanding access to technology is a plus.

Priekšrocības

  • A contract-to-hire arrangement intended to lead to a long-term position.
  • Full-time contract work at 40 hours per week for five to six months.
  • Fully remote work.
  • Flexible, asynchronous collaboration across time zones.
  • Work on an open-source game built with its community.
  • Mentorship and collaboration with senior engineering, creative, production, learning, and contributor teams.
  • Help guide learners and take part in educational game development programs.
  • Equal employment opportunity and an inclusive workplace.