
Endless Access is a nonprofit working at the intersection of education and gaming. Through its open-source game Threadbare, the organization gives learners and educators ways to explore game creation, from introductory projects to an 18-session studio and an open-source contribution track. Its programs connect creators with mentors and partner with schools and other organizations to broaden laptop access and make digital creation more accessible. Endless Access also builds a global community around learning through making.
Game Engineer, Contract to Hire (Latin America, Remote)
Build and maintain features for Endless Access’s open-source Threadbare game while mentoring learners in the nonprofit’s global education programs.
विवरण
- Develop and release gameplay, interface, and system features from design specifications.
- Resolve bugs and improve game performance, reliability, and loading times.
- Work with design and art teams to shape ideas into playable builds and advise on feasibility and scope.
- Write clear, tested, maintainable code.
- Take part in team code reviews.
- Estimate tasks, surface risks early, and share progress through planning and regular updates.
- Improve team productivity by contributing tools, pipelines, and documentation.
- Review learner code and offer constructive, encouraging written feedback.
- Partner with the Learning Experience team to develop tools for the game development curriculum.
- Occasionally take part in community events, including game jams and livestreams.
- Help guide the Threadbare roadmap alongside the senior game engineer, creative director, producer, and contributor community.
आवश्यकताएँ
- At least four years of professional software engineering experience, including practical work on games that have shipped or are live.
- Experience shipping or maintaining a released game or live product as part of a team with engineers, designers, and artists.
- Comfort with Git-based workflows, code review, and contributing to an existing codebase.
- Willingness to support early-career game developers through code reviews and written feedback.
- Clear written and spoken communication in a remote, asynchronous team.
- Familiarity with open-source communities and contribution practices.
- Ability to work independently and seek help when appropriate.
- Professional or fluent English.
- Godot engine and GDScript experience is a plus.
- Experience with accessibility or inclusive game design is a plus.
- Experience with educational or learning games is a plus.
- Familiarity with analytics, live operations, or build and continuous integration pipelines is a plus.
- Spanish proficiency is a plus.
- Interest in expanding access to technology is a plus.
लाभ
- A contract-to-hire arrangement intended to lead to a long-term position.
- Full-time contract work at 40 hours per week for five to six months.
- Fully remote work.
- Flexible, asynchronous collaboration across time zones.
- Work on an open-source game built with its community.
- Mentorship and collaboration with senior engineering, creative, production, learning, and contributor teams.
- Help guide learners and take part in educational game development programs.
- Equal employment opportunity and an inclusive workplace.