LIGHTSPEED STUDIOS
LIGHTSPEED STUDIOS
1,001 – 5,000 Employees
ConsultingGamingMarketing
LIGHTSPEED STUDIOS is a global gaming company that develops games across platforms, genres, and markets. Its distributed teams span China, the United States, Singapore, Canada, the United Kingdom, France, Japan, South Korea, New Zealand, and the United Arab Emirates. The studio has created more than 50 games for a reported audience of over 4 billion registered users and co-developed PUBG MOBILE with KRAFTON, Inc. Its teams bring together passionate players and game developers focused on advancing interactive entertainment and creating experiences designed for play across devices, wherever players are.

Senior Technical Artist, Unreal Engine — Lightspeed Studios, Irvine, CA

Lead technical art development for AAA game projects at Lightspeed Studios in Irvine. You will improve Unreal Engine workflows, mentor artists, build graphics features, and optimize performance for next-generation experiences.

Description

  • Lead and implement technical solutions for the art team
  • Establish quality standards and mentor junior Technical Artists
  • Coordinate the technical implementation and management of internal and outsourced assets
  • Advance high-end visuals that support and strengthen game design
  • Prototype and develop graphics features requiring advanced technical expertise
  • Create new content-production techniques and workflows that improve efficiency and quality
  • Coordinate with Art, Engineering, and Production to address dependencies and requirements
  • Help the Art team troubleshoot tools and game-related issues
  • Improve runtime performance and reduce memory consumption

Requirements

  • Extensive knowledge of content-creation pipelines spanning modeling, UV mapping, texturing, shading, lighting, effects, rigging, and animation
  • Demonstrated experience with modern game content-creation workflows
  • Professional Technical Artist experience on shipped AAA titles
  • Excellent written and verbal communication skills
  • Strong problem-solving ability and capacity to work independently
  • Solid digital-art background covering modeling, shading, lighting, and visual effects
  • Deep knowledge of Unreal Engine technologies, including materials and Blueprints
  • Strong command of linear algebra and calculus
  • Understanding of real-time physically based materials and rendering
  • Experience with the Substance suite and/or Houdini
  • Knowledge of lower-level programming languages such as C++
  • Understanding of shading languages including HLSL or GLSL
  • Extensive scripting experience for digital-content-creation applications using Python or C#

Benefits

  • Eligibility for a sign-on payment
  • Eligibility for a relocation package
  • Eligibility for restricted stock units
  • Medical coverage
  • Dental coverage
  • Vision coverage
  • Life insurance
  • Disability coverage
  • Participation in a 401(k) plan
  • 15 to 25 vacation days annually, based on tenure
  • Up to 13 company holidays per year
  • Up to 10 paid sick days annually

Related Jobs