LIGHTSPEED STUDIOS
LIGHTSPEED STUDIOS
1,001 – 5,000 Employees
ConsultingGamingMarketing
LIGHTSPEED STUDIOS is a global gaming company that develops games across platforms, genres, and markets. Its distributed teams span China, the United States, Singapore, Canada, the United Kingdom, France, Japan, South Korea, New Zealand, and the United Arab Emirates. The studio has created more than 50 games for a reported audience of over 4 billion registered users and co-developed PUBG MOBILE with KRAFTON, Inc. Its teams bring together passionate players and game developers focused on advancing interactive entertainment and creating experiences designed for play across devices, wherever players are.

Senior Technical Artist - Unreal Engine (Irvine, CA)

LIGHTSPEED STUDIOS is seeking a Senior Technical Artist to build Unreal Engine visuals, tools, and workflows for Tencent’s game development studio. The role focuses on asset optimization, runtime performance, memory usage, and mentoring technical artists.

Description

  • Lead the art team’s technical solutions and implementation
  • Establish quality standards and mentor junior Technical Artists
  • Coordinate the technical implementation and management of internal and outsourced assets across teams
  • Advance high-end visuals that support and strengthen game design
  • Prototype and create graphics features requiring advanced technical expertise
  • Develop innovative content-creation methods and workflows that improve efficiency and quality
  • Partner with Art, Engineering, and Production to address dependencies and requirements
  • Help the Art team troubleshoot tools and game-related issues
  • Optimize runtime performance and memory consumption

Requirements

  • Extensive knowledge of content-creation pipelines spanning modeling, UV mapping, texturing, shading, lighting, effects, rigging, and animation
  • Demonstrated experience with modern workflows for creating game content
  • Proven experience working as a Technical Artist on shipped AAA games
  • Excellent written and verbal communication skills
  • Strong problem-solving abilities and the capacity to work independently
  • Robust digital-art background covering modeling, shading, lighting, and VFX
  • Deep knowledge of Unreal Engine technologies, including materials and Blueprints
  • Strong command of linear algebra and calculus
  • Understanding of real-time physically based materials and rendering (PBR)
  • Experience with Substance products and/or Houdini
  • Knowledge of lower-level programming languages such as C++
  • Understanding of shading languages including HLSL or GLSL
  • Extensive scripting experience for DCC applications using Python or C#

Benefits

  • Eligibility for a sign-on payment
  • Eligibility for relocation assistance
  • Eligibility for restricted stock units
  • Medical coverage
  • Dental coverage
  • Vision coverage
  • Life insurance benefits
  • Disability benefits
  • Access to the company’s 401(k) plan
  • 15 to 25 vacation days annually, based on tenure
  • Up to 13 company holidays each year
  • Up to 10 paid sick days annually

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