CI Games
CI Games
51 – 200 Employees
EntertainmentGamingMedia
CI Games is an independent video game publisher, developer, and distributor working across the gaming, media, and entertainment sectors. Founded in 2002, the company is known for the Sniper Ghost Warrior series, which has sold more than 11 million copies worldwide, and Lords of the Fallen, which has sold 3 million copies. Its operations span studios in Warsaw, Barcelona, Bucharest, and the United States. CI Games also established United Label to develop focused, ambitious titles including Röki, Eldest Souls, and Tails of Iron, and launched Hexworks as a studio dedicated to role-playing games. The company brings together teams across multiple locations to create and support internationally distributed game projects.

Freelance 2D UI Artist (Remote Europe)

Create polished game icons and UI assets for CI Games’ projects. Integrate optimized 2D artwork directly into Unreal Engine 5.

Description

  • Create and render game icons for items, weapons, abilities, and resources
  • Develop artwork from rough thumbnail concepts through final polish
  • Deliver assets that meet the project’s high-fidelity standards
  • Follow established art direction and color palettes
  • Maintain clear visual hierarchy across UI elements
  • Ensure consistent in-game iconography
  • Export and optimize 2D assets for engine integration
  • Set up and integrate finished assets in Unreal Engine 5
  • Manage sprite sheets, UI layouts, and texture compression
  • Work with UX designers, game designers, and the UI Lead
  • Refine icon clarity using internal playtesting results
  • Apply player feedback to improve UI readability

Requirements

  • At least 3 years of professional experience as a 2D or UI artist focused on game iconography and small props
  • Advanced skill with digital painting software such as Adobe Photoshop, Affinity, Procreate, or comparable tools
  • Strong technical understanding of sprite sheets, UI optimization, texture compression, and engine integration
  • Experience with Unreal Engine is preferred
  • A focused portfolio showing solid rendering fundamentals, color theory, readability at small UI sizes, and versatility across distinct art styles

Benefits

  • Four-month freelance contract with an immediate start
  • Remote work with flexible scheduling
  • Work with current technologies in the gaming industry
  • Inclusive workplace that welcomes people from diverse backgrounds

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