CI Games
CI Games
CI Games o‘yinlar, media va ko‘ngilochar sohalarda faoliyat yurituvchi mustaqil videoo‘yin nashriyotchisi, ishlab chiquvchisi va distribyutoridir. 2002-yilda tashkil etilgan kompaniya dunyo bo‘ylab 11 milliondan ortiq nusxada sotilgan Sniper Ghost Warrior turkumi hamda 3 million nusxada sotilgan Lords of the Fallen o‘yini bilan tanilgan. Kompaniyaning faoliyati Varshava, Barselona, Buxarest va Qo‘shma Shtatlardagi studiyalarni qamrab oladi. CI Games, shuningdek, Röki, Eldest Souls va Tails of Iron kabi o‘ziga xos yo‘nalishga ega, katta maqsadli loyihalarni ishlab chiqish uchun United Label kompaniyasiga asos solgan va rolli o‘yinlarga ixtisoslashgan Hexworks studiyasini ishga tushirgan. Kompaniya xalqaro miqyosda tarqatiladigan o‘yin loyihalarini yaratish va qo‘llab-quvvatlash uchun turli joylardagi jamoalarni birlashtiradi.

Freelance 2D UI Artist (Remote Europe)

Create polished game icons and UI assets for CI Games’ projects. Integrate optimized 2D artwork directly into Unreal Engine 5.

Tavsif

  • Create and render game icons for items, weapons, abilities, and resources
  • Develop artwork from rough thumbnail concepts through final polish
  • Deliver assets that meet the project’s high-fidelity standards
  • Follow established art direction and color palettes
  • Maintain clear visual hierarchy across UI elements
  • Ensure consistent in-game iconography
  • Export and optimize 2D assets for engine integration
  • Set up and integrate finished assets in Unreal Engine 5
  • Manage sprite sheets, UI layouts, and texture compression
  • Work with UX designers, game designers, and the UI Lead
  • Refine icon clarity using internal playtesting results
  • Apply player feedback to improve UI readability

Talablar

  • At least 3 years of professional experience as a 2D or UI artist focused on game iconography and small props
  • Advanced skill with digital painting software such as Adobe Photoshop, Affinity, Procreate, or comparable tools
  • Strong technical understanding of sprite sheets, UI optimization, texture compression, and engine integration
  • Experience with Unreal Engine is preferred
  • A focused portfolio showing solid rendering fundamentals, color theory, readability at small UI sizes, and versatility across distinct art styles

Imtiyozlar

  • Four-month freelance contract with an immediate start
  • Remote work with flexible scheduling
  • Work with current technologies in the gaming industry
  • Inclusive workplace that welcomes people from diverse backgrounds

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