Vira Games
Vira Games
51 – 200 Employees
B2CGamingMobile
Vira Games develops and publishes mobile games for a broad consumer audience. Founded in 2020, the gaming company brings together more than 80 creative professionals across over 10 countries and has released more than 500 games, reaching over 100 million downloads. Its work is shaped by a focus on enjoyable player experiences and an operating culture built around flexibility, respect, transparency, and teamwork.

Senior Unity Developer, R&D — Europe Remote

Build and improve LiveOps mobile games at Vira Games, an independent mobile game developer and publisher. Focus on Unity architecture, performance, monetization SDKs, and AI-assisted development.

Description

  • Develop and maintain game systems and features in Unity and C# for a released project
  • Evolve the architecture and reduce technical debt
  • Build LiveOps features including events, promotions, seasonal content, and A/B tests
  • Use Addressables, Asset Bundles, CDNs, and Remote Configs to deliver content without app updates
  • Use AI agents such as Cursor and Claude Code in daily development
  • Create and maintain skills and instructions that automate routine team tasks
  • Investigate and resolve ANRs, crashes, freezes, OOMs, and other production issues using telemetry
  • Optimize CPU usage, memory, startup time, app size, and downloadable content for Android devices
  • Integrate and maintain advertising, analytics, and monetization SDKs
  • Conduct code reviews, contribute to key technical decisions, and share AI practices with the team

Requirements

  • At least 3 years of commercial Unity and C# experience, including released mobile games
  • Experience maintaining LiveOps projects
  • Strong understanding of Unity project architecture, including patterns, dependency injection with Zenject or VContainer, async programming with UniTask, the Unity lifecycle, memory management, and garbage collection
  • Practical experience using AI agents such as Cursor, Claude Code, or comparable tools
  • Experience with MCP, including Unity MCP, and with skills, rules, and agent-instruction workflows
  • Practical experience with Addressables, Asset Bundles, CDNs, Remote Configs, versioning, caching, and fallback scenarios
  • Strong background in profiling and optimizing Android and iOS applications and investigating ANRs, crashes, OOMs, and performance regressions using production data
  • Understanding of low-end Android devices, device fragmentation, and build-size optimization
  • Experience integrating third-party advertising, analytics, and in-app purchase SDKs
  • Familiarity with Git workflows, code review, and CI/CD
  • Ability to trace complex problems from symptoms through root cause, solution, and validation
  • Understanding of product metrics such as retention, CPI, and LTV

Benefits

  • A flexible benefits budget that can be used for insurance, education, a gym membership, or other personal priorities
  • Achievement-based bonuses
  • A remote-first setup where working remotely is the standard
  • Minimal bureaucracy, broad autonomy, and room to implement your ideas
  • Support for professional growth through learning, internal training, and strategic sessions
  • A collaborative team culture where success is built collectively

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