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Rodeo FX

Ģeneratīvā mākslīgā intelekta mākslinieks uzņēmumā Rodeo FX (attālināts darbs, Kanāda)

Rodeo FX

Veido ar mākslīgo intelektu radītus vizuālos materiālus, ainas un iepriekšvizualizācijas Rodeo FX vizuālo efektu un reklāmas projektiem. Izstrādā ComfyUI darbplūsmas un sadarbojies ar kompozitinga, 3D un mākslinieciskās vadības komandām.

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Lighthouse Games

UI tehniskais mākslinieks – Unreal Engine | Lighthouse Games, hibrīddarbs

Lighthouse Games

UI tehniskā mākslinieka loma uzņēmumā Lighthouse Games, veidojot izstrādātas un pielāgojamas Unreal Engine saskarnes AAA spēlēm. Izveidojiet logrīkus, HUD un mērogojamas UI sistēmas dažādām platformām un ievades metodēm.

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Lighthouse Games

Lietotāja saskarnes mākslinieks – 12 mēnešu līgums, hibrīddarbs

Lighthouse Games

Izstrādā un ievies saistošas lietotāja saskarnes uzņēmuma Lighthouse Games AAA spēļu studijai. Veido karkasus, HUD elementus, ikonas un spēles lietotāja saskarnes pieredzi dažādām spēļu platformām.

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Warner Bros. Discovery

Advanced Technical Designer, Unreal Engine 5 — Warner Bros. Games Montréal (Hybrid)

Warner Bros. Discovery

Warner Bros. Games Montréal is seeking an Advanced Technical Designer to build and refine interactive gameplay systems for AAA games. The role focuses on Unreal Engine 5 integration, performance optimization, prototyping, and technical design.

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Warner Bros. Discovery

Advanced Technical Designer, Unreal Engine 5 — Montreal Hybrid

Warner Bros. Discovery

Lead the design, optimization, and integration of Unreal Engine 5 gameplay systems for Warner Bros. Games Montréal. Contribute to AAA console and PC development across technical production, tooling, and performance.

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Behaviour Interactive

Senior Technical Animator, Unreal Engine — Behaviour Interactive (Montreal Hybrid)

Behaviour Interactive

Behaviour Interactive is hiring a Senior Technical Animator to integrate character rigs and animation systems in Unreal Engine. The role supports realistic characters for an unannounced AAA sci-fi FPS project in Montreal.

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Sunblink

Environment Gameplay Designer — Contract, Remote (Colorado)

Sunblink

Design open-world environments, traversal, Points of Interest, and interactive gameplay systems for Sunblink. Prototype playable content in Unreal Engine or Unity from blockout through polish.

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Side

Unreal Engine Engineer – Nintendo Switch, Brazil Remote

Side

Port, adapt, and optimize Unreal Engine games for Nintendo Switch at Side. This contract role focuses on console debugging, platform integration, and live-game performance.

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Magnopus

Senior Graphics Engineer (Unreal Engine) - UK Remote

Magnopus

Magnopus is hiring a UK-remote Senior Graphics Engineer to develop its OKO Unreal Engine plugin and graphics pipelines. The role focuses on rendering quality, creator tooling, and cross-platform immersive experiences across web, mobile, and XR.

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IllFonic

Principal Environment Artist at IllFonic — Remote, United States

IllFonic
11 – 50 Darbinieki
MārketingsVideospēles

IllFonic is hiring a Principal Environment Artist to shape props, textures, gameplay spaces, and 3D environments for its games. The role leads environment-art quality, lighting, artistic direction, and pipeline improvements.

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