Jagex
Jagex
Jagex is a British video game developer based in Cambridge, known for creating RuneScape and other massively multiplayer online experiences. Its work centers on long-running games, player-led communities, and the design of expansive worlds filled with ongoing adventures. With teams spanning gaming and media, Jagex is recruiting talent to help evolve its games and strengthen the experiences shared by players around the world.

Design Director, RuneScape MMORPG at Jagex

Lead Jagex’s design organisation for its new RuneScape MMORPG, shaping progression, economies, content, and live systems. Work with the Creative Director and partner teams to build a persistent world for players.

Description

  • Turn the Creative Director’s vision and design pillars into a consistent MMO experience that can scale.
  • Lead the design architecture for progression, combat, economies, content, social systems, endgame, and player retention.
  • Define design direction and quality standards through clear principles and frameworks.
  • Build and develop the Design team, coaching Design Leads and senior designers.
  • Clarify decision-making and areas of ownership across the Design team.
  • Create systems and content that support years of player progression, engagement, and live development.
  • Work closely with Creative, Production, Engineering, UX, Analytics, and other partner teams.
  • Draw on playtests, game telemetry, and player feedback to find issues and improve the experience.
  • Identify and manage MMO challenges such as economic health, progression balance, content consumption, exploits, and technical limits.
  • Partner with the Creative Director to develop and operate the new RuneScape MMORPG at scale.

Requirements

  • A successful game design career, including substantial work on MMOs or persistent online worlds.
  • Senior design leadership experience as a Design Director, Lead Designer, Principal Designer, Game Director, or equivalent on at least one shipped MMO or major persistent online game; ideally from pre-production through launch.
  • Ability to turn a Creative Director’s vision, design pillars, and player promise into a unified MMO design framework.
  • Deep knowledge of MMO systems, including character progression, itemisation, economies, combat and encounters, social features, and endgame.
  • Experience creating or owning an MMO content model and balancing the rate of new content with player consumption.
  • Significant experience on a live MMO or persistent online game, informed by telemetry and community feedback.
  • Strong grasp of the technical demands of developing an MMO.
  • Experience with Unreal Engine or a similarly complex AAA development environment.
  • A record of leading and mentoring a sizeable, multidisciplinary design organisation.
  • Enthusiasm for MMOs and an understanding of what sets RuneScape apart.

Benefits

  • Private healthcare, including dental cover.
  • Employer pension contributions of at least 6%.
  • Employee Assistance Programme and on-site counselling.
  • Life insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies available from the first day.
  • Flexible working hours.
  • 25 days of annual leave, plus bank holidays.
  • The option to buy or sell annual leave.
  • Reasonable adjustments during the recruitment process.

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