Vira Games
Vira Games
51 – 200 Xodimlar
B2CMobilO‘yinlar
Vira Games keng iste’molchilar auditoriyasi uchun mobil o‘yinlar ishlab chiqadi va nashr etadi. 2020-yilda tashkil etilgan o‘yin kompaniyasi 10 dan ortiq mamlakatdagi 80 dan ziyod ijodiy mutaxassisni birlashtiradi hamda 500 dan ortiq o‘yin chiqarib, 100 milliondan ko‘proq yuklab olishga erishgan. Kompaniya faoliyati o‘yinchilar uchun maroqli tajribalar yaratish va moslashuvchanlik, hurmat, shaffoflik hamda jamoaviy hamkorlikka asoslangan ish madaniyatiga tayanadi.

UI/UX Designer, Mobile Games (Europe, Remote)

Design intuitive interfaces, game systems, and monetization flows for Vira Games’ mobile titles. Work with designers, artists, and developers to improve the player experience.

Tavsif

  • Create clear, appealing interfaces for mobile games.
  • Design player journeys and mobile game interfaces.
  • Develop wireframes, UI concepts, and finished interface designs.
  • Build game screens, HUDs, menus, stores, event features, and other parts of the player journey.
  • Create and maintain UI kits, component libraries, and design systems.
  • Prepare visual assets for integration into the game engine.
  • Collaborate with game designers, artists, and developers throughout production.
  • Check the quality of interface implementation in the product.
  • Improve the player experience and interface designs based on project needs and team feedback.

Talablar

  • Understand UX design principles and how to map user journeys.
  • Have experience designing interfaces for mobile games.
  • Use Figma or comparable interface design tools.
  • Understand composition, typography, color, and visual hierarchy.
  • Understand mobile platform conventions and responsive interfaces.
  • Be able to create and maintain design systems and UI kits.
  • Understand free-to-play products, game loops, and player behavior.
  • Have experience preparing graphics for game engine integration.
  • Communicate effectively and collaborate across functions.
  • Provide a portfolio.
  • Preferred: Advanced Figma skills.
  • Preferred: Experience on a large live casual or midcore project.
  • Preferred: UX experience with complex game systems or LiveOps.
  • Preferred: Experience with analytics, A/B testing, and user testing.

Imtiyozlar

  • Flexible benefits budget for insurance, education, gym membership, or other personal wellbeing needs.
  • Achievement bonuses recognizing strong results, initiative, and meaningful impact, alongside teamwork.
  • Remote-first work, with remote working as the standard.
  • Opportunity to influence the business, with limited bureaucracy and room to put ideas into action.
  • Professional development through training, internal workshops, and strategy sessions.
  • A collaborative team culture where success comes from shared effort.