Sony Interactive Entertainment
Sony Interactive Entertainment
Sony Interactive Entertainment butun dunyo bo‘ylab o‘yinchilar uchun konsollar, aksessuarlar, dasturiy ta’minot va raqamli xizmatlarni ishlab chiqadigan hamda yetkazib beradigan PlayStation o‘yin biznesining asosiy kompaniyasidir. Uning portfeliga PlayStation 5, PlayStation 4, PlayStation VR2 va PlayStation Plus, shuningdek Horizon Forbidden West va Gran Turismo 7 kabi o‘yinlarni ishlab chiqish va nashr etish kiradi. Kompaniya mustaqil ishlab chiquvchilar bilan ham hamkorlik qiladi hamda apparat, dasturiy ta’minot, onlayn xizmatlar va interaktiv ko‘ngilochar sohalardagi jamoalarni birlashtiruvchi raqobatbardosh o‘yin tadbirlarini qo‘llab-quvvatlaydi.

Senior Gameplay Animator - Remote in Washington

Create polished gameplay animation for Sony Interactive Entertainment’s PlayStation titles. Bring characters, combat, traversal, cinematics, and other in-game sequences to life through engine integration.

Tavsif

  • Create polished character gameplay animation that follows the project’s artistic vision and technical requirements.
  • Partner with designers and programmers to integrate animation into the game engine using Maya and proprietary tools.
  • Investigate and resolve animation-related problems independently.
  • Combine motion-capture data with hand-keyed animation to produce convincing character performances.
  • Animate hero traversal, combat, boss encounters, gameplay camera cinematography, missions, and open-world content.
  • Coordinate with the Animation team to maintain a consistent animation direction throughout the game.
  • Offer constructive feedback when appropriate.
  • Work across design, programming, writing, project management, art, audio, character, and rigging teams to solve problems and meet project objectives.
  • Complete additional duties as assigned.

Talablar

  • Advanced proficiency with Maya.
  • Familiarity with Insomniac’s proprietary tools is preferred.
  • Working knowledge of Microsoft Office Suite.
  • Understanding of standard state-machine workflows in a game engine.
  • Experience with MotionBuilder is advantageous.
  • Experience with Adobe Premiere is advantageous.
  • Ability to calculate figures and amounts involving discounts, interest, commissions, proportions, percentages, area, circumference, and volume.
  • Ability to apply foundational algebra and geometry principles.
  • Ability to work independently with limited supervision.
  • A background check is conducted at the offer stage.

Imtiyozlar

  • Medical insurance coverage.
  • Dental insurance coverage.
  • Vision insurance coverage.

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