IO Interactive
IO Interactive
201 – 500 Xodimlar
B2CO‘yinlar
IO Interactive — Kopengagen, Malmö, Barselona, Istanbul va Brighton shaharlarida studiyalariga ega mustaqil o‘yin ishlab chiquvchi va nashriyotchi kompaniya. 1998-yilda tashkil etilgan kompaniya HITMAN, Kane & Lynch, Mini Ninjas va Freedom Fighters kabi AAA franshizalari bilan tanilgan. Kompaniyaning hozirgi ishlab chiqish loyihalariga Project 007 va Project Fantasy kiradi, shuningdek, o‘zining Glacier dvigatelini rivojlantirish davom etmoqda. IO Interactive o‘yinlar va ularning ortidagi texnologiyani yaratish uchun 40 dan ortiq millat vakillari bo‘lgan dizaynerlar, rassomlar, dasturchilar va operatsion mutaxassislarni birlashtiradi.

Core Engine Programmer - C++ (Hybrid)

Build and advance IO Interactive’s proprietary Glacier engine for ambitious multiplatform games. Develop scalable C++ systems that support multiple console generations and studio projects.

Tavsif

  • Design, build, and maintain foundational engine systems such as entity management, resource handling, and infrastructure
  • Advance the proprietary Glacier engine for upcoming and active game projects
  • Create reliable, maintainable C++ systems used across multiple titles and console generations
  • Improve memory use and runtime performance while addressing scalability and platform limitations
  • Create, integrate, and maintain profiling and diagnostic tooling
  • Partner with the Technical Director and Engine team to define and deliver the technical roadmap
  • Help expand platform support by adapting core systems to new technologies and platforms
  • Coach junior engineers and promote effective knowledge sharing
  • Develop and uphold consistent studio coding practices and standards

Talablar

  • At least three years of professional engine programming experience with C++
  • Experience shipping at least one AAA game as an engine programmer
  • Deep understanding of algorithms, data structures, memory management, and multithreading
  • Advanced ability to diagnose complex issues spanning systems in large codebases
  • Experience with console development and platform-specific technical constraints
  • Ability to decompose work, estimate effort, and evaluate engineering scope
  • Strong communication skills and the ability to collaborate effectively in a distributed international team

Imtiyozlar

  • Work collaboratively in person across studios
  • Receive dedicated support from people managers
  • Join a welcoming international workplace representing more than 40 nationalities
  • Own important technical decisions with a high degree of autonomy
  • Work alongside highly accomplished engineering professionals
  • Help define the direction of the Glacier engine across the studio
  • Participate in a culture built around mentoring and knowledge sharing

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