Novakid Inc
Novakid Inc
201 – 500 Employees
B2CeCommerceEducation
Novakid Inc is an online English education platform for children aged 4 to 12. Its interactive lessons use language immersion with native-speaking teachers and are designed around European educational standards. The company offers age-specific learning programs, speaking groups, and engaging study materials that help young learners around the world develop confidence and fluency in English.

Remote Game Designer in Serbia

Design educational games for Novakid, an online English school for children. Shape gameplay, economies, live operations, and player experiences that improve engagement and retention.

Description

  • Lead game design within a small cross-functional team creating an educational game for children
  • Develop engaging core loops and moment-to-moment gameplay that supports learning
  • Take features from initial concept through launch and post-release iteration
  • Improve player retention and engagement through game design
  • Create onboarding and first-session experiences that strengthen early retention
  • Design and balance the game economy, including currencies, sources, sinks, reward curves, and progression pacing
  • Plan live operations, seasons, events, recurring loops, and a sustainable content cadence
  • Prepare build-ready game design documents, product specifications, and user flows
  • Define success metrics, forecast feature impact, and evaluate results with the product manager and analysts
  • Partner with the Product Manager on roadmap planning and propose features tied to measurable outcomes
  • Work with academic experts to ensure gameplay delivers the intended educational objectives
  • Apply AI tools for prompting, text-to-speech, speech-to-speech, and rapid prototyping
  • Conduct playtests, test UX research hypotheses, analyze competitors, and refine gameplay

Requirements

  • At least three years of experience as a generalist game designer, ideally in free-to-play mobile games
  • Strong understanding of fun, retention, engagement, and onboarding principles
  • Practical experience designing and balancing economies, including currency sources and sinks and reward curves
  • Ability to independently produce GDDs, product specifications, and flows at build-ready detail
  • Comfort with analytics and the core metrics used in free-to-play games
  • Ability to develop feature-impact hypotheses and interpret post-launch performance data
  • English proficiency at B2 level or higher, with English used for all meetings and documentation
  • Live-ops experience with seasons, events, recurring loops, and content cadence is a strong advantage
  • Experience in EdTech or products for children is a strong advantage
  • AI fluency, advanced prompting, and experience with text-to-speech, speech-to-speech, or AI-assisted rapid prototyping are strong advantages

Benefits

  • Competitive remuneration
  • Remote work
  • Unlimited holidays
  • Bonuses and stock options
  • High autonomy within a cross-functional team of senior specialists from mobile gaming and EdTech
  • Internal playtesting and UX research support
  • Product with proven market success and a global user base
  • Tangible impact through games that positively influence children's lives worldwide

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