Innovecs
Innovecs
Innovecs — 2010-yilda tashkil etilgan global raqamli xizmatlar va texnologik konsalting kompaniyasi. Uning jamoalari o‘yinlar, sog‘liqni saqlash texnologiyalari, ta’minot zanjiri, logistika va hamkorlik texnologiyalari sohalarida tashkilotlarga g‘oyalarini dasturiy ta’minot va raqamli mahsulotlarga aylantirishga yordam beradi. 30 dan ortiq mamlakatda faoliyat yuritadigan 650 nafardan ko‘proq xodimga ega Innovecs muhandislik tajribasini innovatsiya va amaliy natijaga yo‘naltirilgan yondashuv bilan birlashtiradi. Kompaniyaning ishga qabul qilish kontekstida kasbiy rivojlanish, moslashuvchan ish, xodimlar farovonligi va xalqaro miqyosda taqsimlangan jamoada hissa qo‘shish imkoniyatlari ta’kidlanadi.

Remote Level Designer – Europe

Design and refine engaging physics-based levels for Innovecs’ mobile puzzle games. Balance challenge, playtest mechanics, and use player analytics to improve engagement.

Tavsif

  • Design, build, and deliver engaging levels for a mobile physics-based puzzle game
  • Develop varied challenges with characters, abilities, obstacles, and environmental mechanics
  • Introduce mechanics progressively and shape a difficulty curve that sustains player interest
  • Playtest levels to uncover confusing or frustrating moments and improve the gameplay experience
  • Apply player feedback and analytics to tune difficulty and strengthen engagement
  • Work with development and product teams to verify functionality and meet visual and gameplay standards
  • Create new level concepts and mechanic combinations that keep the game experience fresh

Talablar

  • At least three years of professional level design experience, ideally with mobile puzzle or physics-based games
  • Strong knowledge of puzzle design, physics-based mechanics, difficulty progression, and player psychology
  • Ability to design levels involving trajectories, collisions, destruction, and chain reactions
  • Experience balancing levels so solutions feel clear, challenging, and rewarding
  • Ability to iterate rapidly using playtesting, player feedback, and analytics
  • Proficiency with the Unity3D Editor and level design tools
  • Ability to collaborate effectively with designers, developers, and product owners
  • Clear written and verbal communication of design concepts
  • Familiarity with the mobile gaming market and current industry trends
  • Portfolio featuring levels created for shipped or playable games
  • Advanced English proficiency or higher
  • Unity3D development experience is an advantage

Imtiyozlar

  • Flexible working hours in a remote-first environment
  • Competitive compensation
  • Complete hardware and software setup for your work
  • Health insurance
  • Vacation leave
  • Sick leave
  • Public holidays
  • Paid maternity and paternity leave
  • Access to a learning and development center with workshops, webinars, training platforms, and edutainment events
  • Virtual team-building and social activities

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