Half Mermaid
Half Mermaid
Half Mermaid is a game development studio and publisher working at the intersection of gaming and film. Its interactive narrative game *Immortality*, created with Sam Barlow of *Her Story*, follows the disappearance of film star Marissa Marcel through three connected films. The studio’s work centers on cinematic, story-led experiences that invite players to investigate and piece together a story.

Environment Artist, Unreal Engine

Build modular, optimized 3D environments for Half Mermaid Productions’ third-person narrative horror game. Join a small remote team during early development to help shape the game’s world and tone.

Aprašymas

  • Create a rich, immersive game world as part of a small team
  • Find and organize suitable reference material
  • Build distinctive, modular, game-ready 3D assets from concept art or references
  • Optimize assets for the intended platforms
  • Review and integrate assets with external partners when needed
  • Troubleshoot issues and find solutions
  • Join early development to help define the game’s world and tone

Reikalavimai

  • Experience shipping a third-person Unreal game on console is preferred
  • Professional game development experience, including at least one shipped Unreal project
  • Strong written and spoken English
  • A portfolio showcasing 3D modeling and texturing with realistic assets
  • Experience with PBR material workflows
  • Experience building modular assets and environments
  • A good grasp of color and composition
  • Strong lighting skills, particularly with Lumen
  • Examples of work at each stage of the process, from start to finish
  • Expert skill in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine
  • A proactive, self-directed approach, strong communication, and the ability to organize work independently in a remote setting
  • Some prior experience is required

Privalumai

  • Full-time contractor role
  • Remote work arrangement
  • Occasional travel to New York City

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