NVIDIA
NVIDIA
NVIDIA o‘yinlar, ma’lumotlar markazlari, bulutli hisoblash, sog‘liqni saqlash, ishlab chiqarish, avtomobilsozlik va robototexnika sohalarida qo‘llaniladigan tezlashtirilgan hisoblash hamda sun’iy intellekt texnologiyalarini ishlab chiqadi. Kompaniyaning faoliyati grafik protsessorlar, sun’iy intellekt platformalari, simulyatsiya va muayyan sohalarga mo‘ljallangan yechimlarni qamrab oladi. Bular qatoriga hamkorlikdagi 3D ish jarayonlari uchun NVIDIA Omniverse, avtonom transport vositalarini ishlab chiqish uchun NVIDIA DRIVE va sog‘liqni saqlash ilovalari uchun NVIDIA Clara kiradi. Kompaniya ilg‘or hisoblash, simulyatsiya va sun’iy intellekt asosidagi tahlilni qo‘llab-quvvatlaydigan infratuzilma hamda dasturiy ta’minot ustida ishlaydigan yirik texnik jamoalarni birlashtiradi.

GPU Backend Compiler Engineer at NVIDIA (Remote)

Improve NVIDIA’s proprietary C++ GPU compiler backend through code-generation work and optimization. Help advance compiler technology for graphics, CUDA, and AI computing architectures.

Tavsif

  • Analyze, modify, and enhance NVIDIA’s proprietary C++ GPU compiler backend
  • Design and implement compiler passes and optimization techniques
  • Build robust, maintainable, and supportable compiler tools
  • Partner with compiler, hardware, and application teams worldwide to resolve issues and improve products
  • Contribute to deep-learning compiler technology from architecture and support through functional-language development

Talablar

  • Bachelor’s degree in computer science, engineering, or a related field, or equivalent experience
  • At least three years of experience with compiler code generation
  • Advanced practical proficiency in C++
  • Strong software engineering fundamentals focused on robust, maintainable solutions
  • Effective communication and technical documentation skills
  • Self-directed and motivated approach to work
  • Master’s or Ph.D. with substantial compiler project or thesis experience preferred
  • Experience with LLVM code generation, including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR
  • Experience building applications with CUDA, DirectX, OpenGL, or Vulkan

Imtiyozlar

  • Equity participation
  • Comprehensive benefits package
  • Highly competitive compensation

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